Rabbits vs Sheep
A couch versus game for up to four players: every creep you beat on your island crosses the sea to invade your rival's.
Description
Rabbits vs Sheep is a versus game built on one twist: each player runs a hero on an island, and every creep you beat on yours crosses the sea to your rival's. Farming is attacking. The better you play, the worse their island looks, until they clear faster than you and the tide turns.
Heroes' skills fire on their own; the player's craft is movement and the build: leveling skills, refining them, gearing up at the market, and holding the island's buildings (the market, the life pool, the war tent, the mine, the catapult). Spend at the war tent and a super minion marches on the rival island. Matches are short, readable, and grow into gleeful chaos with hundreds of flocking creeps on screen.
Three modes. Rival Isles: two islands, one against one or two against two, on a couch or online. Island Brawl: one island, two to four heroes who hit each other. Missions: one to four players on one team against races, waves and bosses.
History
Rabbits vs Sheep is a remake of a Warcraft III custom map the studio loved (v2.2 of the original mode), made again on a custom TypeScript engine with deterministic lockstep netcode, so the browser demo, the Steam build and the itch build all play together. Its 3D world, its creatures and its music are drawn and played by its own code.
Features
- Every kill is an attack: a creep you beat crosses to the rival island.
- Skills that fire themselves: the depth is in the build, the refines and where you stand.
- 5 heroes with distinct skill kits, playable as either camp.
- 36 items across four gear slots, upgrades, and super minions.
- Three modes for 1 to 4 players: Rival Isles, Island Brawl and 8 Missions with medals.
- Split screen or the full map; keyboards and up to four gamepads; 1v1 online with cross play between web and desktop.
- Flocking creep swarms that physically push heroes around.
- A full in-game codex; English, French and Spanish.
Videos
The trailer is in the making. This section will carry it.
Images
Screenshots of real matches; click for the full picture. The logo and the key art are at the bottom.
Key art (1200×630) · Logo on transparent
About the studio
Pinky Plush is a tiny game studio in France. We make cute games with sharp teeth: Rabbits vs Sheep, a couch versus game for up to four players, and Chimeron: Spirit Bound, a monster-collecting action RPG. Rabbits vs Sheep is our love letter to the Warcraft III custom map era, with modern netcode and a browser demo anyone can try in one click. More at pinkyplushstudio.com.
Contact
Review keys, interviews, b-roll, anything else: pinkyplushstudio@gmail.com





